If you want to find out exactly what's being worked on,
The Trello board is now public

Please see the updates page for more up-to-date information on the game's progress.

Independent Project

I love the art of getting things to work.  I love it so much that the fun does not end when I am at home.  in my free time I have been avidly developing a small city-building game, which includes modular enemy robots which attack the city at night.

I have been working on the entire system from scratch.  The two most impressive features so far are the building system, which allows the player to place a building anywhere and upgrade it into one of three types of unit (warehouse, farm, or home) which affects the city's economy.  the buildings can be updated, which changes the model of the actor.

The other system is the combat system, during which the lattice creatures attack the city.  They are designed to have parts break off in modular parts, and they also currently support APEX physics and behave differently depending on the amount of parts they still have intact.  The AI's goal is to destroy as many buildings as they can, thus hurting the city's economy and making it harder for the player to advance.

Although I don't have much art yet, I have been specifically focusing on implementing the actor classes first and getting them to interact in a prototype.